![]() ![]() Note, however, that it's not always the case that weapons, or ships, requiring higher license levels will actually give you a better weapon or ship, although that is largely the case, as you might expect. These are described as 'licenses' and as your license levels increase you also increase the access to weapons and ships. ![]() However, you obtain experience points in combat, light weapons, heavy weapons, trading and mining. In Vendetta Online there aren't character stats directly. Why? Well, if you pass the test (it's not hard, although there is one step where I suspect everyone will die, even if they are experienced players running out a new character) you get given sufficient experience to get access to better spaceships and equipment. You start, inevitably, as a rookie pilot, and there are a family of training missions, then a basic pilot's test which is well worth taking. There are three races in Vendetta Online - it's not really clear that there are appreciable differences between them though, but access to weapons and ships is affected by race. One nice touch is if you return to a space station heavily damaged, you have smoke and sparks billowing from your craft on the distance shots, such as entering and leaving a wormhole (as in the picture above). Comparing this game to Elite is not a bad thing, and the graphics of the modern interface are truly amazing. Never having played EVE Online (I'm saving up for an Intel Mac so I can have a look), I'm not sure if that is 100% fair - and many of the people who play Vendetta will swear if you mention such comparisons, but I do remember Elite and Vendetta Online certainly has elements that strongly remind me of that, although none of the developers have ever played Elite. It is incredibly tempting to describe Vendetta Online (available from here on Windows, Mac and Linux) as an updated version of Elite, or as EVE-Online-lite. ![]()
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